Restrict SCML player protocol#111
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Summary
OneShotAgentsubmissions with a restricteddecide(observation)policy functionmax_policy_errorsfallback disablingVerification
uv run ruff check codeclash/arenas/scml/scml.py codeclash/arenas/scml/runtime/run_scml.py tests/arenas/test_scml.pyuv run pytest -q tests/arenas/test_scml.py-> 10 passeduv run pytest -q tests/arenas-> 190 passeduv run pre-commit run --files codeclash/arenas/scml/scml.py codeclash/arenas/scml/runtime/README.md codeclash/arenas/scml/runtime/scml_agent.py codeclash/arenas/scml/runtime/run_scml.py configs/examples/SCML__dummy__r1__s2.yaml docs/reference/arenas/scml.md tests/arenas/test_scml.pydocker build -t codeclash/scml -f codeclash/arenas/scml/SCML.Dockerfile .decisions, zeropolicy_errors, zeroinvalid_decisions, and zerodisabled_policiesinvalid_decisions, and the world completed using trusted fallback behaviormax_policy_errors, and the world completed using trusted fallback behavioruv run python main.py configs/examples/SCML__dummy__r1__s2.yaml -o /private/tmp/codeclash-scml-protocol.sFesGl-> two launcher rounds completed, both players validated, details had active policy decisions and zero policy errorsuv run pytest -q-> 192 passed